Above the clouds, a thousand
metres high, there is a great battle...
but for us, it's just a big game!
Fighters: Fog of War is a turn based
strategy board game for those of
us who enjoy creaming their opponents
rather than just beating them!
The game is played on a big, chess
like board of 225 squares each 5x5 cm. Players "fly"
their personal vehicles around,
trying to blow up all others opposing them.

This is an example of a Fighters: Fog of War game
map. The legend is below...
-
Storm cloud- (L,3)- You may travel through this, but at a
cost of one HP per
square flown through.
-
Single lightning bolt- (E,11)- Just a miniature version of
the storm cloud.
-
Fog cloud- (N,12)- Flying through this will decrease your
maximum travelling
range by three (instead of one, for moving there) for
that turn.
-
Item shop- (I,14)- End your turn there (dock) to purchase
items. Items are
explained in Weapons and Engines
section.
When designing your own game map, be sure to include the
following: 225 squares, unless you only want a small map of either 100
(10x10) squares, or 25 (5x5) squares. You have the choice of putting start
locations (where your vehicles are placed at the beginning of the game),
or letting people place their vehicles anywhere. Every gameboard should
have some obstacles in it. It doesn't have to, but it makes the game more
fun. The obstacles are: Storm clouds (minus one HP)- 6 squares, Lightning
bolts (minus one HP)- 1 square, Fog clouds (minus 3 total
distance 1 turn)- N/A, Rain clouds (minus 1 defense 1 turn)- 6 squares,
Cloud cover (cannot be attacked while inside)- N/A, Warp gate (transported
to second Warp gate; only 2 allowed on board)-1 square.
If you have any questions, or
just ideas for improvement, e-mail me at TJ_Poirier@yahoo.ca
and I'll see what I can do!
I'll check for messages regularly...
Images courtesy of:
colorado.edu,
stormbirds.com
fighter-planes.com

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